Michael Braverman portfolio / personal site

Project Calendar

This is a schedule that will mark my progress of my project and highlight important milestones.

Date Overview
Week 4 2/12 - Think about a new scene relation
2/14 - Chose the tools and technology that will be incorporated into the scenes 1
Week 5 - 2/19 - Redesign the levels, add fixes
  - Redesign the levels, add fixes
  - Add Sounds
2/21 - Fix UI
Week 6 - 2/26 - Add interactions
  - Add sound effects
2/28 MVP
Week 7 - 3/5 - Start incorporating a VR enviorment
3/7  
Week 8 - 3/12 Reflective Essay
  Video of the interaction
  Presentation
3/14  
Week 9 - 3/19 Work on VR incorporation
  Start finish up the dialogues that guide each user’s interaction and experience
Week 10 - 3/26 VR incorporation 30% done
  Have most of the in-game interaction done
  VR incorporation 30% done
  Add Ambient sounds DONE
  Conceptualize on the theme that will weave together the concepts explored in each of the scenes
  Work on the Exhibition Mockup
Week 11 - 4/2 FINAL
  Finish all the dialogues that guide each user’s interaction and experience
  VR incorporation 50% done
  Ambient sounds done
  Finish the exhibition mockup
Week 12 - 4/9 Exhibition prep
  Have the work prepared for the exhibition
  VR incorporation 80% finished
Week 13 - 4/16 Exhibition Prep
  Work on putting things together for the exhibition
  VR incorporation DONE
  Update the exhibition mockup if necessary
Week 14 - 4/23 EXHIBITION
  Piece installed and is in a presentable format
  Make last minute tweaks if necessary
Week 15 - 4/30 EXHIBITION
5/3 Keep on making tweaks if deemed necessary
  1. Think of adding a new scene that shows a simple environment in which there are objects that can be interacted with. 

quill

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